I'm not going to name names, but look guys, you all know what you do when your video games get too easy; level up. While "flighting" is not leveling up, destroying teams 15-0, 10-0, etc. shouldn't make you feel special. Other states don't do it because their wack-o parents at least understand that development occurs against challenging competition and dont have players playing up. If everyone played at their level instead of pushing their little Iafrates to play beyond their capabilities we wouldn't have this issue. Challenging competition means BOTH teams gain something from the game. I would argue that this is currently not the case in PWAA.
Objectively, the scores I've seen show me that the top team(s) are going to be bored to death while the losing teams will always cry foul about their "lost opportunity" from teams they feel slighted by for whatever reason. Relax people, none of this matters until next year. So hang your Hat Trick and Playmaker patches on your fridge because next year sniffing the goal (or your favorite AAA club) might be tougher than you think...